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World of warships operations group mechanics
World of warships operations group mechanics













world of warships operations group mechanics

Thus, their early carriers can be painful to use. Fighters scout and protect and TB/DB attack enemies to bring victory ever closer.Įarly in the war, the overall state and quantity of USN naval aviation lagged behind their Japanese rivals. Overall aircraft carriers are really important for all aspects of the game expect for capping objectives. To make fighters more effective attack enemy planes nearby to friendly ships (especially cruisers/battleships) so that the enemy has to defend from multiple AA guns.Īircraft carriers have a top down view and can view the entire map, this allows them to send their squadrons to different targets at the same time anywhere. These are key to defending yourself and allies from enemy attack aircraft (DB/TB). These are different to DB/TB but are just as important for aircraft carriers, they can used to scout the area or attack other planes. NOTE: A ship can have 3 fires burning max and a ship can flood and be on fire at the same time. AP Bombs found on German CV Graf Zeppelin can citadel ships but cannot start fires. Bombs have a chance to cause fires which also cause damage over time. These planes carry bombs and drop right onto the target, these are much more RNG based compared to TBs and could directly aim at a ship. NOTE: Flooding damage does not stack and a ship can only be flooded once at a time. They unleash their torpedo flying over targets and make a quick escape, though these torpedoes are slower and weaker than those found on DDs but unleash a heavy blow if you get a good hit and can cause flooding to a warship which causes damage over time.















World of warships operations group mechanics